gamo-gd/profiles/minsize.gdbuild

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{
"disabled_build_options": {
"d3d12": false,
"disable_3d": true,
"disable_navigation_2d": true,
"disable_navigation_3d": true,
"disable_physics_2d": true,
"disable_physics_3d": true,
"disable_xr": true,
"forward_mobile_renderer": false,
"forward_plus_renderer": false,
"metal": false,
"module_godot_physics_2d_enabled": false,
"module_godot_physics_3d_enabled": false,
"module_jolt_physics_enabled": false,
"module_openxr_enabled": false,
"rendering_device": false,
"vulkan": false
},
"disabled_classes": [
"Animation",
"AnimationLibrary",
"AnimationMixer",
"AnimationNode",
"AnimationNodeStateMachinePlayback",
"AnimationNodeStateMachineTransition",
"AudioBusLayout",
"AudioEffect",
"AudioStream",
"AudioStreamPlayer",
"BaseMaterial3D",
"BitMap",
"BoneMap",
"ButtonGroup",
"CameraAttributes",
"CanvasItemMaterial",
"CanvasLayer",
"ColorPalette",
"Compositor",
"CompositorEffect",
"CryptoKey",
"Curve",
"Curve2D",
"Curve3D",
"Environment",
"FogMaterial",
"FoldableGroup",
"GDExtension",
"GLTFAccessor",
"GLTFAnimation",
"GLTFBufferView",
"GLTFCamera",
"GLTFDocument",
"GLTFDocumentExtension",
"GLTFLight",
"GLTFMesh",
"GLTFNode",
"GLTFPhysicsBody",
"GLTFPhysicsShape",
"GLTFSkeleton",
"GLTFSkin",
"GLTFSpecGloss",
"GLTFState",
"GLTFTexture",
"GLTFTextureSampler",
"HTTPRequest",
"InstancePlaceholder",
"JSON",
"LabelSettings",
"LightmapGIData",
"Mesh",
"MeshLibrary",
"MultiMesh",
"MultiplayerSpawner",
"MultiplayerSynchronizer",
"NavigationAgent2D",
"NavigationAgent3D",
"NavigationMesh",
"NavigationMeshSourceGeometryData2D",
"NavigationMeshSourceGeometryData3D",
"NavigationPolygon",
"Node2D",
"Node3D",
"Noise",
"Occluder3D",
"OccluderPolygon2D",
"OggPacketSequence",
"OpenXRAction",
"OpenXRActionMap",
"OpenXRActionSet",
"OpenXRBindingModifier",
"OpenXRHapticBase",
"OpenXRIPBinding",
"OpenXRInteractionProfile",
"PackedDataContainer",
"PanoramaSkyMaterial",
"ParticleProcessMaterial",
"PhysicalSkyMaterial",
"PhysicsMaterial",
"PlaceholderMaterial",
"ProceduralSkyMaterial",
"RDShaderFile",
"RDShaderSPIRV",
"Shape2D",
"Shape3D",
"SkeletonModification2D",
"SkeletonModificationStack2D",
"SkeletonProfile",
"Skin",
"Sky",
"SpriteFrames",
"StyleBoxEmpty",
"StyleBoxLine",
"StyleBoxTexture",
"SyntaxHighlighter",
"Texture",
"TileMapPattern",
"TileSet",
"TileSetSource",
"VideoStream",
"VideoStreamPlayback",
"VisualShaderNodeBillboard",
"VisualShaderNodeBooleanParameter",
"VisualShaderNodeClamp",
"VisualShaderNodeColorFunc",
"VisualShaderNodeColorOp",
"VisualShaderNodeCompare",
"VisualShaderNodeConstant",
"VisualShaderNodeCubemap",
"VisualShaderNodeCustom",
"VisualShaderNodeDerivativeFunc",
"VisualShaderNodeDeterminant",
"VisualShaderNodeDistanceFade",
"VisualShaderNodeDotProduct",
"VisualShaderNodeFaceForward",
"VisualShaderNodeFloatFunc",
"VisualShaderNodeFloatOp",
"VisualShaderNodeFloatParameter",
"VisualShaderNodeFresnel",
"VisualShaderNodeIf",
"VisualShaderNodeInput",
"VisualShaderNodeIntFunc",
"VisualShaderNodeIntOp",
"VisualShaderNodeIntParameter",
"VisualShaderNodeIs",
"VisualShaderNodeLinearSceneDepth",
"VisualShaderNodeMix",
"VisualShaderNodeMultiplyAdd",
"VisualShaderNodeOuterProduct",
"VisualShaderNodeOutput",
"VisualShaderNodeParameterRef",
"VisualShaderNodeParticleAccelerator",
"VisualShaderNodeParticleConeVelocity",
"VisualShaderNodeParticleEmit",
"VisualShaderNodeParticleEmitter",
"VisualShaderNodeParticleMultiplyByAxisAngle",
"VisualShaderNodeParticleRandomness",
"VisualShaderNodeProximityFade",
"VisualShaderNodeRandomRange",
"VisualShaderNodeRemap",
"VisualShaderNodeReroute",
"VisualShaderNodeResizableBase",
"VisualShaderNodeRotationByAxis",
"VisualShaderNodeSDFRaymarch",
"VisualShaderNodeSDFToScreenUV",
"VisualShaderNodeSample3D",
"VisualShaderNodeScreenNormalWorldSpace",
"VisualShaderNodeScreenUVToSDF",
"VisualShaderNodeSmoothStep",
"VisualShaderNodeStep",
"VisualShaderNodeSwitch",
"VisualShaderNodeTexture",
"VisualShaderNodeTextureParameter",
"VisualShaderNodeTextureSDF",
"VisualShaderNodeTextureSDFNormal",
"VisualShaderNodeTransformCompose",
"VisualShaderNodeTransformDecompose",
"VisualShaderNodeTransformFunc",
"VisualShaderNodeTransformOp",
"VisualShaderNodeTransformParameter",
"VisualShaderNodeTransformVecMult",
"VisualShaderNodeUIntFunc",
"VisualShaderNodeUIntOp",
"VisualShaderNodeUIntParameter",
"VisualShaderNodeUVFunc",
"VisualShaderNodeUVPolarCoord",
"VisualShaderNodeVarying",
"VisualShaderNodeVec2Parameter",
"VisualShaderNodeVec3Parameter",
"VisualShaderNodeVec4Parameter",
"VisualShaderNodeVectorBase",
"VisualShaderNodeWorldPositionFromDepth",
"VoxelGIData",
"World2D",
"World3D",
"X509Certificate"
],
"type": "build_profile"
}