[gd_scene load_steps=9 format=3 uid="uid://chmxabjea27ay"]

[ext_resource type="Script" path="res://puzzles/grave/grave.gd" id="1_ooabc"]
[ext_resource type="Texture2D" uid="uid://boii66my2eiqr" path="res://puzzles/assets/grave.png" id="1_wcgrd"]

[sub_resource type="Animation" id="Animation_4eb2t"]
resource_name = "RESET"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}

[sub_resource type="Animation" id="Animation_x7kib"]
resource_name = "complete"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [5, 6, 7, 8, 9]
}

[sub_resource type="Animation" id="Animation_w5bs5"]
resource_name = "sing"
length = 2.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1, 1.25, 1.5, 1.75),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [1, 2, 3, 4, 1, 2, 3, 4]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_n47hy"]
_data = {
"RESET": SubResource("Animation_4eb2t"),
"complete": SubResource("Animation_x7kib"),
"sing": SubResource("Animation_w5bs5")
}

[sub_resource type="AtlasTexture" id="AtlasTexture_h3pxl"]
atlas = ExtResource("1_wcgrd")

[sub_resource type="RectangleShape2D" id="RectangleShape2D_smj88"]
size = Vector2(8, 8)

[node name="Grave" type="StaticBody2D"]
collision_layer = 2
script = ExtResource("1_ooabc")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../Sprite2D")
libraries = {
"": SubResource("AnimationLibrary_n47hy")
}
autoplay = "RESET"

[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
texture = SubResource("AtlasTexture_h3pxl")
hframes = 5
vframes = 2

[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_smj88")

[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
