name = "Puffball"

[[world]]
name = "Kingdom of Corona"
rooms = ["The Forest | Tower", "The Forest | Hills"]

[[drops]]
name = "Lucid Shard"
kind = "material"
chance = 8

	[drops.material]
	category = "lucid"
	kind = "shard"

[[drops]]
name = "Lucid Stone"
kind = "material"
chance = 4

	[drops.material]
	category = "lucid"
	kind = "stone"
