name = "Black Ballade"

[[world]]
name = "Deep Jungle"
rooms = ["Bamboo Thicket"]

[[drops]]
name = "Lightning Stone"
kind = "material"
chance = 100
info = "After correctly hitting the enemy 4 times"

	[drops.material]
	category = "lightning"
	kind = "stone"

[[drops]]
name = "Lightning Stone"
kind = "material"
chance = 10
info = "Additional chance when hitting the enemy"

	[drops.material]
	category = "lightning"
	kind = "stone"
