name = "Sorcerer"
kind = "nobody"

[[world]]
name = "Twilight Town"

[[drops]]
name = "Twilight Crystal"
kind = "material"
chance = 80

	[drops.material]
	category = "twilight"
	kind = "crystal"

[[drops]]
name = "Hungry Crystal"
kind = "material"
chance = 20

	[drops.material]
	category = "hungry"
	kind = "crystal"
