name = "Flood"
kind = "unversed"

[[world]]
name = "Monstropolis"
rooms = ["Vault Passage"]

[[drops]]
name = "Sinister Shard"
kind = "material"
chance = 12

	[drops.material]
	category = "sinister"
	kind = "shard"

[[drops]]
name = "Wellspring Shard"
kind = "material"
chance = 4

	[drops.material]
	category = "wellspring"
	kind = "shard"
