name = "Gigas Shadow"

[[world]]
name = "Wonderland"
rooms = ["Bizzare Room"]

[[drops]]
name = "Lucid Shard"
kind = "material"
chance = "10-100"
info = "Chance based on how many Gigas Shadows get defeated"

	[drops.material]
	category = "lucid"
	kind = "shard"

[[drops]]
name = "Fury Stone"
kind = "material"
chance = "10-100"
info = "Chance based on how many Gigas Shadows get defeated\nif 2 or less get defeated then no fury stone will drop"

	[drops.material]
	category = "spirit"
	kind = "stone"
