name = "Chimera"

[[world]]
name = "Halloween Town"
rooms = ["Manor Ruins"]

[[drops]]
name = "Blazing Stone"
kind = "material"
chance = 35

	[drops.material]
	category = "blaze"
	kind = "stone"

[[drops]]
name = "Blazing Stone"
kind = "material"
chance = "?"
info = "Additional chance based on how many times the heads get reflected"

	[drops.material]
	category = "blaze"
	kind = "stone"
