Added the custom export template settings
parent
eec42cc759
commit
a885fbf1af
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@ -9,9 +9,9 @@ original TUI app here: [https://git.pixelatedw.xyz/wynd/gamo](https://git.pixela
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there's nothing particularly fancy about this and it does what it says, allows the user to test their gamepad
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there's nothing particularly fancy about this and it does what it says, allows the user to test their gamepad
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made with godot because I couldn't be bothered with any GUI toolkits out there
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made with godot because I couldn't be bothered with any GUI toolkits out there
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it uses a custom exporting template to cut down its size by more than half
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it uses a custom exporting template (built script only works on linux at the moment) to cut down its size by more than half
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compared with the original TUI version it is huge coming at around 32MB (about 17 times more) and it consumes about 26 times more RAM (~130MB)
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compared with the original TUI version it is huge coming at around 21MB (about 11 times more) and it consumes about 26 times more RAM (~130MB)
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however it comes with a bunch of benefits such as a much nicer layout, button images, transparency and an overall (very subjecitve) nicer UX/DX
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however it comes with a bunch of benefits such as a much nicer layout, button images, transparency and an overall (very subjecitve) nicer UX/DX
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## controls
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## controls
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@ -0,0 +1,19 @@
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set export
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set dotenv-load
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set quiet
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build-minsize gdbuild="false":
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#!/usr/bin/env bash
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set -x
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godot_path="."
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if [ -n "$GODOT_PATH" ]; then
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godot_path="$GODOT_PATH"
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fi
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gdbuild_profile=""
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if [ "$gdbuild" == "true" ]; then
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gdbuild_profile="build_profile="$(pwd)/minsize.gdbuild""
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fi
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scons -C "$godot_path" platform=linux profile="$(pwd)/minsize.py" "$gdbuild_profile"
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@ -0,0 +1,199 @@
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{
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"disabled_build_options": {
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"d3d12": false,
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"disable_3d": true,
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"disable_navigation_2d": true,
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"disable_navigation_3d": true,
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"disable_physics_2d": true,
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"disable_physics_3d": true,
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"disable_xr": true,
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"forward_mobile_renderer": false,
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"forward_plus_renderer": false,
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"metal": false,
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"module_godot_physics_2d_enabled": false,
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"module_godot_physics_3d_enabled": false,
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"module_jolt_physics_enabled": false,
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"module_openxr_enabled": false,
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"rendering_device": false,
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"vulkan": false
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},
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"disabled_classes": [
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"Animation",
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"AnimationLibrary",
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"AnimationMixer",
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"AnimationNode",
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"AnimationNodeStateMachinePlayback",
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"AnimationNodeStateMachineTransition",
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"AudioBusLayout",
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"AudioEffect",
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"AudioStream",
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"AudioStreamPlayer",
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"BaseMaterial3D",
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"BitMap",
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"BoneMap",
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"ButtonGroup",
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"CameraAttributes",
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"CanvasItemMaterial",
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"CanvasLayer",
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"ColorPalette",
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"Compositor",
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"CompositorEffect",
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"CryptoKey",
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"Curve",
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"Curve2D",
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"Curve3D",
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"Environment",
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"FogMaterial",
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"FoldableGroup",
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"GDExtension",
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"GLTFAccessor",
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"GLTFAnimation",
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"GLTFBufferView",
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"GLTFCamera",
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"GLTFDocument",
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"GLTFDocumentExtension",
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"GLTFLight",
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"GLTFMesh",
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"GLTFNode",
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"GLTFPhysicsBody",
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"GLTFPhysicsShape",
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"GLTFSkeleton",
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"GLTFSkin",
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"GLTFSpecGloss",
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"GLTFState",
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"GLTFTexture",
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"GLTFTextureSampler",
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"HTTPRequest",
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"InstancePlaceholder",
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"JSON",
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"LabelSettings",
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"LightmapGIData",
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"Mesh",
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"MeshLibrary",
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"MultiMesh",
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"MultiplayerSpawner",
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"MultiplayerSynchronizer",
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"NavigationAgent2D",
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"NavigationAgent3D",
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"NavigationMesh",
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"NavigationMeshSourceGeometryData2D",
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"NavigationMeshSourceGeometryData3D",
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"NavigationPolygon",
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"Node2D",
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"Node3D",
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"Noise",
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"Occluder3D",
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"OccluderPolygon2D",
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"OggPacketSequence",
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"OpenXRAction",
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"OpenXRActionMap",
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"OpenXRActionSet",
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"OpenXRBindingModifier",
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"OpenXRHapticBase",
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"OpenXRIPBinding",
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"OpenXRInteractionProfile",
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"PackedDataContainer",
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"PanoramaSkyMaterial",
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"ParticleProcessMaterial",
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"PhysicalSkyMaterial",
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"PhysicsMaterial",
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"PlaceholderMaterial",
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"ProceduralSkyMaterial",
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"RDShaderFile",
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"RDShaderSPIRV",
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"Shape2D",
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"Shape3D",
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"SkeletonModification2D",
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"SkeletonModificationStack2D",
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"SkeletonProfile",
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"Skin",
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"Sky",
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"SpriteFrames",
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"StyleBoxEmpty",
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"StyleBoxLine",
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"StyleBoxTexture",
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"SyntaxHighlighter",
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"Texture",
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"TileMapPattern",
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"TileSet",
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"TileSetSource",
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"VideoStream",
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"VideoStreamPlayback",
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"VisualShaderNodeBillboard",
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"VisualShaderNodeBooleanParameter",
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"VisualShaderNodeClamp",
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"VisualShaderNodeColorFunc",
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"VisualShaderNodeColorOp",
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"VisualShaderNodeCompare",
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"VisualShaderNodeConstant",
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"VisualShaderNodeCubemap",
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"VisualShaderNodeCustom",
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"VisualShaderNodeDerivativeFunc",
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"VisualShaderNodeDeterminant",
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"VisualShaderNodeDistanceFade",
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"VisualShaderNodeDotProduct",
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"VisualShaderNodeFaceForward",
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"VisualShaderNodeFloatFunc",
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"VisualShaderNodeFloatOp",
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"VisualShaderNodeFloatParameter",
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"VisualShaderNodeFresnel",
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"VisualShaderNodeIf",
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"VisualShaderNodeInput",
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"VisualShaderNodeIntFunc",
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"VisualShaderNodeIntOp",
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"VisualShaderNodeIntParameter",
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"VisualShaderNodeIs",
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"VisualShaderNodeLinearSceneDepth",
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"VisualShaderNodeMix",
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"VisualShaderNodeMultiplyAdd",
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"VisualShaderNodeOuterProduct",
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"VisualShaderNodeOutput",
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"VisualShaderNodeParameterRef",
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"VisualShaderNodeParticleAccelerator",
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"VisualShaderNodeParticleConeVelocity",
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"VisualShaderNodeParticleEmit",
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"VisualShaderNodeParticleEmitter",
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"VisualShaderNodeParticleMultiplyByAxisAngle",
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"VisualShaderNodeParticleRandomness",
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"VisualShaderNodeProximityFade",
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"VisualShaderNodeRandomRange",
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"VisualShaderNodeRemap",
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"VisualShaderNodeReroute",
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"VisualShaderNodeResizableBase",
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"VisualShaderNodeRotationByAxis",
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"VisualShaderNodeSDFRaymarch",
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"VisualShaderNodeSDFToScreenUV",
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"VisualShaderNodeSample3D",
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"VisualShaderNodeScreenNormalWorldSpace",
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"VisualShaderNodeScreenUVToSDF",
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"VisualShaderNodeSmoothStep",
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"VisualShaderNodeStep",
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"VisualShaderNodeSwitch",
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"VisualShaderNodeTexture",
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"VisualShaderNodeTextureParameter",
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"VisualShaderNodeTextureSDF",
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"VisualShaderNodeTextureSDFNormal",
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"VisualShaderNodeTransformCompose",
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"VisualShaderNodeTransformDecompose",
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"VisualShaderNodeTransformFunc",
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"VisualShaderNodeTransformOp",
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"VisualShaderNodeTransformParameter",
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"VisualShaderNodeTransformVecMult",
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"VisualShaderNodeUIntFunc",
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"VisualShaderNodeUIntOp",
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"VisualShaderNodeUIntParameter",
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"VisualShaderNodeUVFunc",
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"VisualShaderNodeUVPolarCoord",
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"VisualShaderNodeVarying",
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"VisualShaderNodeVec2Parameter",
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"VisualShaderNodeVec3Parameter",
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"VisualShaderNodeVec4Parameter",
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"VisualShaderNodeVectorBase",
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"VisualShaderNodeWorldPositionFromDepth",
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"VoxelGIData",
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"World2D",
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"World3D",
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"X509Certificate"
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],
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"type": "build_profile"
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}
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@ -0,0 +1,19 @@
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target = "template_release"
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debug_symbols = "no"
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optimize = "size_extra"
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lto = "full"
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deprecated = "no"
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vulkan = "no"
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use_volk = "no"
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openxr = "no"
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minizip = "no"
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graphite = "no"
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modules_enabled_by_default = "no"
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module_gdscript_enabled = "yes"
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module_text_server_fb_enabled = "yes"
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module_freetype_enabled = "yes"
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module_svg_enabled = "yes"
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disable_3d = "yes"
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disable_navigation_2d = "yes"
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disable_navigation_3d = "yes"
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disable_xr = "yes"
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